If you have been following along I am on a quest to read (hopefully) all of the books in the DragonLance series. Given how many there are, we shall see if I make it.
So far I have read the following books:
| Dragons of Autumn Twilight | Nov-84 | Chronicles |
| Dragons of Winter Night | Apr-85 | Chronicles |
| Dragons of Spring Dawning | Nov-85 | Chronicles |
| Time of the Twins | Feb-86 | Legends |
| War of the Twins | May-86 | Legends |
| Test of the Twins | Aug-86 | Legends |
| The Magic of Krynn | Mar-87 | Tales I |
| Kender, Gully Dwarves and Gnomes | Aug-87 | Tales I |
| Love and War | Nov-87 | Tales I |
| The Legend of Huma | Mar-88 | Heroes |
| Stormblade | Aug-88 | Heroes |
| Weasel’s Luck | Dec-88 | Heroes |
| Darkness and Light | Apr-89 | Preludes |
Darkness & Light is the first in the Preludes trilogy. It takes place five years before the War of the Lance in the Chronicles trilogy and gives us much of the backstory we all wanted after reading those books.
This book focuses mostly on Sturm and Kitiara and their travels somewhat assisted by some Gnomes.
The Gnomes always mean well, and are super good at comic relief but they may not always get you where you want to go by the most direct route possible.
We open up with Sturm and Kitiara practicing their swordsmanship with one another. Kit is obviously the better fighter at this point. As they head out on their travels, after promising to return in 5 years (for the now famous meeting in Chronicles) things don’t go really well from the start.
They are traveling along when Sturm learns a valuable lesson. Never ever fall asleep on guard duty. Had it not been for Kit, the Sturm we all knew in Chronicles would have never made it there.
After a little fight, they get caught in a storm that interrupts their travels. They eventually meet some Gnomes that have a strange method of traveling. They have a ship, powered by lightening that happens to fly.
The only challenge is they end up losing control of the ship (go figure) and end up on Lunitari, the red moon!
I won’t go into what they find there but it does foreshadow the war to come in other books.
No shocker, they do eventually find their way back to Krynn, and at the end, we are treated to how it was that Sturm finally received his father’s armor and sword.
I really enjoyed this book, but anything with the Gnomes is always a joy for me.
When the majority of the traveling companions were taken prisoner by the Draconians Flint and Tasslehoff managed to remain unnoticed and free. They followed the trail in hopes of finding a way to rescue their friends.
As they escape the camp the run through the swamp and find their way to Xak Tsaroth. They find a city in ruins and surprisingly Raistlin is the most excited at the thought of being here. We don’t know why but the mage is so secretive there has to be something in his quest for power involved.
I do love the simple sketches at the start of each chapter. It really sets the tone for what is to come.
The companions start to move out and try to figure out their order of march. They decide that sending Tasslehoff to scout ahead is the right choice, because no one will suspect a Kender traveling alone (they can be annoying to travel with), but they also tend to wander off and get distracted by whatever they find fun. So, risky but worth it.
I have been playing this game off and on my entire life since that time. Now, there is something disturbing is going on between the community and those who own the brand name (Hasbro through their subdivision Wizards of the Coast). That is me with one of my very old modules.